In my game, I have weapons players can use to fight, but for some unknown reason, whenever a player is a holding a weapon, their movement becomes weird in that they can’t turn around and anything they touch pushes them, even non-collideable parts. Is there any way to fix this? This screenshot is me holding one of the weapons that has the most issues with the “push” issue. https://gyazo.com/0470f1001cda36c78ba0c8020b34818c
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Is the part anchored or unanchored. And is it for R6 or R15
its unanchored and r15
Try lowering the density of any parts that make up the tool (under CustomPhysicalProperties)
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