I’m trying to get a table from a datastore. I’m saving the table using this:
game.Players.PlayerRemoving:Connect(function(plr)
local parts = {}
for i, v in pairs(game.Workspace.Parts:GetChildren()) do
if parts[v.Name] == nil then
parts[v.Name] = {}
end
parts[v.Name]["ID"] = v.PartID.Value
print(parts)
end
local success, errormessage = pcall(function()
partDS:SetAsync(plr.UserId.."Parts", parts)
end)
if success then
print("Data successfully saved")
else
print("Error when saving data")
warn(errormessage)
end
end)
I am trying to load the data using this:
game.Players.PlayerAdded:Connect(function(plr)
local data
local success, errormessage = pcall(function()
data = partDS:GetAsync(plr.UserId.."Parts")
end)
if success then
for i, v in pairs(data) do
print(game.ServerStorage.Parts:FindFirstChild(data[i].Name).Name)
end
else
warn(errormessage)
end
end)
I get the error “Argument 1 missing or nil” when trying to print the name if the item in serverstorage. I do not know why this is. All help appreciated.