I encountered this error while trying to publish an asset:
PublishService AssetUpload failed. Info: HTTP StatusCode: 400, Message: { "code": "INVALID_ARGUMENT", "message": "DisplayName is required to create an asset." }
I’ve ensured that I’m providing a display name for the asset. I’ve also tried modifying the display name and re-submitting, but the error persists. I’ve consulted with other developers, and they haven’t been able to identify the problem either.
Has anyone experienced a similar issue or know what might be causing this? Any insights or troubleshooting tips would be greatly appreciated.
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Experiencing this issue. My team is unable to import 3d models.
(Edit)
It seems like each individual mesh uploads, however it fails to bundle together everything as a model.
2 Likes
Also been experiencing this issue. I was able to import a model without issues a few hours ago, however.
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I am also experiencing this issue
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bumping this as it makes bulking importing not work, ill try and post this as a bug report
1 Like
Also bumping as I’m experiencing this too, doesn’t seem to be any way to add a display name to fix this
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I got this error when i had a # in the filename of the thing i was uploading? maybe weird punctuation is affecting your uploads too?
1 Like