I’ve been trying to import some different hat models from Roblox Studio into Blender for a GFX, but the textures keep replacing each other because they keep using the same file names (eg. Handle.001 or Material.001)
I was wondering if anyone else had encountered this problem and if it was possible to name the textures yourself before they’re saved onto your computer.
Thing is, I can’t see the models’ textures while in file explorer. I’m only able to see the .mtl and .obj files, with the exception of whatever current texture is replacing all of the other ones.
It’s all good now, I’ve figured it out. If you click on the “drop down” symbol in the file explorer and look for the file called “Handle” and rename that, it fixes the replacing issue.