Pretty beginner scripter here, I’m trying to develop an aircraft system, and sought inspiration from War Thunder’s mechanics. To be specific, I am curious as to how I could replicate how a players mouse, during flight, stays in the same world’s position instead of its position being relative to the movement of the camera.
You can see this mechanic in action by finding a YouTube video. Another good example would be the game’s Roblox counterpart, Wings of Glory.