Hello fellow Robloxians
I’m trying to make a rotating platform just like tower of hell kind if platforms
I Tried using which lead me to using Body Gyro but it was deprecated and I understood nothing while messing with the values.
lastly I used a “CylindricalConstraint” to rotate the object while maintaining the movement of the player, which worked perfect for an object that rotates 360°, but for my case over here I want to make a swinging log that the players can jump over it and make it to the next one without glitching out. I tried to tween the Angular Velocity according to time.
But for some reason it was not working the same for both the client and the server even though the script is a server sided and there is no interactions with the client Howsoever
Any help would be appretiated!