Recently I’ve been working on a game where when you walk, it’ll leave a muddy path behind you. It’s working nearly perfectly fine at this point but there’s a problem where the mud and the part won’t align perfectly if the part is slanted, here’s an image as a reference for better understanding. Please do reply if you have similar problems or if you think you might have a solution, anything would help. thanks!
You should raycast downwards and then use the raycast normal.
I’ve tried it and it worked perfectly fine. That’s about how I do it: CFrame(Position,Position+Normal).
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