Trying to make the player float and spin freely

Hey there! Currently developing a ability for my FPS shooter! and What I want to do is when the player activates there ability it makes all enemies float and move freely, Problem with this is that it just makes the npcs float upwards and the npc keeps straight, any idea how to implement this?

probably have to tween the humanoidrootpart

and then use cframe to move

(ignore:)