i have a remote event but im trying to send a model to a localscript so that i can change the camera subject to one of the parts in the van (model).
script:
local van = game.ReplicatedStorage:WaitForChild("One Seated Van")
local vanClone = van:Clone()
local rigHead = vanClone.Rig:WaitForChild("Head")
local vcPP = vanClone.PrimaryPart
local hrp = char.HumanoidRootPart
local SpawnOFFSET = CFrame.new(-150,1,-5)
local chainsawSounds = vanClone.chainsawMan["Right Arm"].chainsaw["Pink Shredder Chainsaw"].Handle.sounds
vanClone.Parent = workspace
vanClone:PivotTo(char.HumanoidRootPart.CFrame * SpawnOFFSET)
--camera
event:FireClient(plr, vanClone)
local script:
event.OnClientEvent:Connect(function(plr, vanClone)
cam.CameraSubject = vanClone.PrimaryPart
end)