Trying to smooth or fuse blender object

Hi there! Does anyone know how I can make this look all smooth without bumps? Is there a smooth tool like in roblox terrain? Or something that will automatically fuse the parts together to make them smooth?

Velociraptor Pic 1



Velociraptor Pic 4

I want it to end up looking something like this

or this


last two pics not mine

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You have to manually fill the gaps between them by joining everything together, deleting the extra vertices, then filling between the gaps using f.

If you want to keep it in seperate parts, manually move the certifies to line up with the ones on the next part. Sculpting might make this way easier.

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