What do you want to achieve? I am trying to get a viewport frame to do what this person did here except on a ScreenGUI, not a surface GUI. here is the post: Live Camera Feed script using ViewportFrame Handler
Try using a normal viewportframe - what is the result?
Are you sure you are creating the camera instance? All camera instances are destroyed on game start.
Did you set the viewportframe’s CurrentCamera value to the camera?
Are the positions right? Try using a viewportframe editor plugin to set the camera’s CFrame.
Is there anything on top of the viewportframe that could be blocking your view of it?
Are you sure you have parented the object you want to display to the viewport frame?
Could you send us the section of the Explorer Window that shows us the viewport frame, its parents and its children too? Its properties would also be useful!
Okay, you have to put the ViewPortFrame in a GUI, set the CurrentCamera to the camera you need, and duplicate the things you want to be rendered under the ViewPortFrame
That’s not the problem, if you want the object to show up on the ViewPortFrame, you have to copy the model you want to show up in the ViewPortFrame, that’s the only way