Game Link: Tsunami Game - Roblox
Game Programming - TheAmazeman
*Tsunami (waves 1,2,3,4,5,6 receding and active tsunami physics)
*Button Press
*Reservoir filling and suction system
*Risk system
*Coin spawning system
*Gear programming (life ring, paddleboard, canoe, diving suit, potions, tridents, anchor, barrel, trampoline, blow dryer, shield, binoculars, tree house, bank building, happy home, sponge, banana, tsunami level 6 remote, life revival, level 100 tsunami)
*Shop system
*Gear saving / loading system
*GUI scripting
*Badges
*Dev products
-Tsunami level 6
-Life revival system
*Button presser hallway
*Winner’s shop
*Bob Robert’s banana market (supply and demand influenced)
*Ayy Lamo’s shop
*Lore behind Bob Robert and Ayy Lamo
*Gamepasses
-2X risk
-Unlimited trident gear
-Unlimited blow dryer gear
-Researcher VIP
- Researcher guns
- Statistics
- Camera viewing system
- Player status board
*Quest system dialogue text and lore
*Placement of outside desert landscape meshes, and landscape layout, outside obby
3D modeling, building and texturing - InYo22
*Tsunamis (wave 1,2,3,4,5,6, level 100)
*Tsunami level 100 platform rising (Roblox physics constraints)
*Tsunami particle effects
*Map (rock placements, measurements, caves, waterfall grate, reservoir)
*Research facility
*Reservoir particle effects
-Velocity pad walkway system, staircases and hallways
-Research room, pipe models, leaderboards, stat boards, shelves
*Outside desert road and cars
*Took badge pictures
*Winner’s shop
*Future update cave room in lobby
Programmer - Progatician
*Toolbar & backpack system (drag and drop, automatic tool slot usage, equipping punch tool as first tool when in the PVP circle)
*Bob Robert and Ayy Lamo Quest / Dialogue system
*Chess minigame in winner’s lounge, 2 players required
*Chess Gear Items (Pawn, Knight, Bishop, Rook, Queen, King)
*UFO movement controls, UFO tier 2 gold mining
*Custom seats
*Quest dialogue tree system backend
GFX - ThreeLivesTaken
*Gear tool icons
*GUI icons
*Badge outline
*Gamepass and dev product icons
*Lore pictures
Music - Phalack
*Main game music theme
*Desert Theme (outside the facility)
*Impending Doom Theme (button presser hallways)
*Bob Robert Theme (banana market cave & minecart track)
*Into The Void Interlude (Falling down the 2nd middle caves)
*Alien Theme (near Ayy Lamo)
Misc. Meshs:
BritannicEnthusiast
*Outside desert landscape / rock meshs
RoyalConstructor
*Greek Temple outside
Other music credits:
*Ode to Joy (Trident God Powers)
Sound Sfx: Freesound.org or home recorded
UFO sounds: Freesound.org
Level 100 tsunami alarm: Freesound.org
Negative buzz bass sound: 32bitPC
Trailer - MrGillett
*Thud and button press sound effects
GUI design: TheAmazeman and 13_37
Player stats saved via datastore module used in other VVG games
Open source Ragdoll System - ContextLost
Punching Hit detection via module by Swordphin123
Camera shake functionality via module by sleitnick
Thumbnail by itsj64
Translations managed by EntrepreneurMuffin
Translators:
- Bengali | 0Techy
- Czech | Fliper05YT
- Danish | Yaenanr
- Dutch | 2rmen
- Filipino | Aethereuss
- Finnish | FourLetterBuilds
- French | Darkvsx, SxnfulParadox
- German | Pauperoni, TeeInTea
- Greek | EntrepreneurMuffin
- Hindi | blitzahon
- Indonesian | Goscav
- Italian | ShartresRais_zx
- Japanese | oz_ken
- Korean | ArkWiller
- Polish | kacper532
- Portuguese | RoyalConstructor
- Russian | VulpesV
- Slovak | xv3rted
- Spanish | Dronetto
- Swedish | Im_Linnea
- Thai | KinnyBloxy, Xitra_II
- Turkish |
- Vietnamese | EligeEberling
- Malay | ZariffAdeeb
Other VVG game credits: