Alright, so I’ve seen a few helpful turn-based combat threads but I still don’t fully understand. This is my first topic I’ve ever created and I’ve also only been scripting for ~1 month and continue to try and learn more and more every day.
I’m attempting to create, as I said, a very charming and simple turn based combat game similar to one that was released a few years ago and died because of developer abandonment, Adventure Story. Everything in the game basically flows together and is extremely interesting from the sound effects to the game in-general.
(Here are a few gifs)
https://gyazo.com/8b8c5a2a7d364f4e6b92d62ef25a29c6
https://gyazo.com/b2589f49ed14b769e044d4f3e3f5c0e0
https://gyazo.com/062eb055ea8f194dace71681b2858930
https://gyazo.com/7b9e026e2a8694eb1d7d0fe2f5cce105
It had everything from cosmetics and moves that drop from enemies to enemies who have a random chance to be more difficult. I want to create something like this but I’ve yet to find useful resources for it after looking for around a week or so (this includes this forum, google, etc) and I would like to know if anyone here has some tips or other info I might need to know. I’m also hoping for anyone to come forward with some useful resources for me to learn from/use (videos with in depth explaining preferred). I want to know how to create the fight once I collide with an enemy, I want to know how to randomize the enemies that appear depending on what enemy ran into me, I want to know how he made it where we choose one out of the multiple enemies to attack. Link ANY helpful learning resources here and any helpful advice for this, if possible. Thank you!
My final issue is that it’s difficult for me to find a starting baseline, where do I start? How do I start?
I hope this is in the right place, and I hope some useful information comes forward. Thanks to anyone who read this and thanks to anyone who helps, have a nice day!
(TLDR; I want to achieve a charming turn based game but it’s difficult to find proper resources for learning.)