You can write your topic however you want, but you need to answer these questions:
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What do you want to achieve? Keep it simple and clear!
I want to create an effect where a player types into a TextBox and the text turns into bulletpoints (“•”), similar to a password system (There is no actual password and it’s only for asthetic purposes) -
What is the issue? Include screenshots / videos if possible!
When I type into the textbox a single letter instead of it displaying a bulletpoint it creates a very long bulletpoint chain with the error. It seems to have a feedback loop where the GetPropertyChangedSignal gets activated, the script changes the text and then again GetPropertyChangedSignal activates, doing it all over again, I don’t know how to make it stop
"Unable to assign property Text. Provided string length (531441) is greater than or equal to max length (200000) " -
What solutions have you tried so far? Did you look for solutions on the Developer Hub?
I have looked for people who asked for similar systems, but they all say to use string.rep in the same way I used it.
This is the script I use to turn the letters into symbols
loginBox:GetPropertyChangedSignal("Text"):Connect(function()
loginBox.Text = string.rep("•", #loginBox.Text)
end)
Help would be appreciated! Many thanks.