How would I make a in-game keyframe based tween editor for my game’s level editor?
Any help is appreciated
How would I make a in-game keyframe based tween editor for my game’s level editor?
Any help is appreciated
Can you explain what you are trying to achieve in more detail please. The only keyframe references I know of in Roblox are for animations, so the request doesn’t make much sense to me.
I want to make a tween editor like TweenSequence Editor but in-game so people can add tweens to their level in my game
Easiest way I think would be to make the UI using Viewport frames, showing the tween in action. When the player selects a part to be tweened, then add a Tag and use CollectionService to apply the relevant tween to the relevant parts. There is a handy event handler called GetInstanceAddedSignal
which you can use to apply the relevant tween once the user has applied it.
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