Pretty much what the title says, basically I need the paper to print in the way that it does with the printer on the left, but when I rotate the printer model the paper still prints in the same way.
local PaperPositionDiff = Vector3.new(0, 0.274, 0.751)
local DownPositionDiff = Vector3.new(0, 0.02, 0)
local FinalPaperSize = Vector3.new(1.8, 0.01, 1.1)
local function MoveNewspaper(newspaper, PrintingTime)
local Printer = newspaper.Parent.Printer
local SoundPart = newspaper.Parent.SoundPart
local PrinterStart = SoundPart.PrintStart
local PrinterEnd = SoundPart.PrintEnd
local finalproperties = {Size = FinalPaperSize, Position = newspaper.Position + PaperPositionDiff}
local tweeninfo = TweenInfo.new(PrintingTime, Enum.EasingStyle.Sine, Enum.EasingDirection.Out, 0, false, 0)
local tween = TweenService:Create(newspaper, tweeninfo, finalproperties)
PrinterStart:Play()
ChangePrinterTimeRemote.OnClientEvent:Connect(function(newtime)
PrintingTime = newtime
end)
tween:Play()
task.wait(PrintingTime - 1)
PrinterStart:Stop()
PrinterEnd:Play()
end
Have you tried adjusting the CFrame instead of the Position for your finalproperties table. Position doesn’t influence part rotation, while CFrame does.