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What do you want to achieve?
I want to achieve a moving tween system, and where it loops. -
What is the issue?
An error message comes up, and I cannot make my tween move, and loop. -
What solutions have you tried so far?
I’ve asked my friends, and they do not know.
remove one of the equal signs.
local tween = TweenService:Create(camera, tweenInfo, {CFrame = Part2.CFrame})
You had two equal signs, which would create a boolean.
Adding onto @Kaid3n22 you need to give the function a table as the goal of the tween, you can’t encapsulate your values in parenthesis.
DO: { CFrame = Part2.CFrame }
DON’T: ( CFrame = Part2.CFrame )
To be honest, I didn’t even realize they didn’t put it into a table
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This is great, do you know how I can make this tween loop?
To make it loop, just change the repeat proprety of tween.info to -1!
Can you explain this a bit more?
local tweenInfo = TweenInfo.new(
cutsceneTime, -- Time
Enum.EasingStyle.Sine, -- EasingStyle
Enum.EasingDirection.Out, -- EasingDirection
-1, -- RepeatCount (when less than zero the tween will loop indefinitely)
false, -- Reverses (tween will reverse once reaching it's goal)
0 -- DelayTime
)