Tween object help

I made a script make a tree fall over with tweening, but it is not so working. Is there a way to tween a tree so it falls to the ground the oposite side the tool that you are holding? Here is the script i made:

local function wodas()
					goi.CanvasGroup.Amount.Size = UDim2.new(DamageDelt.Value/100,0,0,75)
					local random = math.random(1,90)
					local xnew = random/100
					local wood2 = game.ReplicatedStorage.Wood:Clone()
					wood2.Parent = Players.LocalPlayer.PlayerGui.Items
					wood2.Position = UDim2.new(xnew,0,0.76,0)
					wood2.TextLabel.Text = "+"..damage.Value
					local tween = Tween:Create(wood2, tweenInfo, {Position = woodPosition})
					tween:Play()
					wait(1.3)
					wood2:Destroy()
				end

Here is a video of it not wokring btw:


Here is a video of how i want it to fall:

can anyone help me? does anyone need more infomation?

It works some of the time, but not always, can some make it so it falls correctly all of the time?