Tween Service and Specific sounds stop working after Cloning

Trying to make automated sliding glass doors work and have sound effects not stop working with cloned tycoon
The tween service and sound effects work good until the user has data on the tycoon and then claims it, after claimed both stop working entirely
I’ve checked around and haven’t found much about it, I’m fairly new to scripting and have just been watching lots of tutorials to learn, but none I’ve found have talked about this specific thing

------Data Store Script------

local Players = game:GetService(“Players”)
local dataStoreService = game:GetService(“DataStoreService”)
local dataStore = dataStoreService:GetDataStore(“Test21”)

function saveData(player)
local tycoon = player:FindFirstChild(“TycoonOwned”).Value
local purchases = player:FindFirstChild(“TycoonOwned”).Value.Purchases
local tycoonData = {}

spawn(function()
	local success, Error = pcall(function()
		dataStore:SetAsync(player.UserId.."-Money", player.leaderstats.Money.Value)
	end)
	if not success then
		warn(Error)
	end
end)

for i, object in ipairs(purchases:GetChildren()) do
	table.insert(tycoonData, object.Name)
end

local success, Error = pcall(function()
	dataStore:SetAsync(player.UserId, tycoonData)
end)
if not success then
	warn(Error)
end

local newTycoon = game.ServerStorage:FindFirstChild(tycoon.Name):Clone()
newTycoon.Parent = tycoon.Parent
tycoon:Destroy()

end

local function Buttons(button)
button.Button.CanCollide = false
button.Button.Transparency = 1
button.Button.BillboardGui.Enabled = false
end

script.Parent.ClaimTycoon.Event:Connect(function(tycoon)
local tycoonOwner = tycoon.Values.OwnerValue.Value
local tycoonData
local cashData

spawn(function()
	local success, Error = pcall(function()
		cashData = dataStore:GetAsync(tycoonOwner.UserId.."-Money")
	end)
	if not success then
		warn(Error)
	end
	if success and cashData then
		tycoonOwner.leaderstats.Money.Value = cashData
	end
end)

local success, Error = pcall(function()
	tycoonData = dataStore:GetAsync(tycoonOwner.UserId)
end)
if not success then
	warn(Error)
end

if success and tycoonData then
	local tycoonClone = game.ServerStorage:FindFirstChild(tycoon.Name):Clone()
	tycoonClone.Parent = tycoon.Parent
	tycoonClone.Values.OwnerValue.Value = tycoon.Values.OwnerValue.Value
	tycoonOwner.TycoonOwned.Value = tycoonClone
	tycoonClone.MainItems.OwnerDoor.Sign.SurfaceGui.TextLabel.Text = tycoon.MainItems.OwnerDoor.Sign.SurfaceGui.TextLabel.Text
	tycoonClone.MainItems.OwnerDoor.Sign.SurfaceGui.TextLabel.TextColor3 = Color3.new(1, 1, 1)
	tycoon:Destroy()
	tycoon = tycoonClone
	
	local purchasesFolder = tycoonClone:FindFirstChild("Purchases")
	local purchasedItemsFolder = tycoonClone:FindFirstChild("PurchasedItems")
	local buttonsFolder = tycoonClone:FindFirstChild("Buttons")
	
	for i, button in ipairs(buttonsFolder:GetChildren()) do
		if button:FindFirstChild("Object") then
			local object = purchasedItemsFolder:FindFirstChild(button.Object.Value)
			if object and table.find(tycoonData, object.Name) then
				object.Parent = purchasesFolder
				Buttons(button)
			end
		end
	end
end

end)

Players.PlayerRemoving:Connect(function(player)
saveData(player)
end)

game:BindToClose(function()
for i, player in ipairs(game.Players:GetPlayers()) do
saveData(player)
end
end)

-------Glass Door Tween Script-------
local players = game:GetService(“Players”)
local TweenService = game:GetService(“TweenService”)

local Debounce = false

workspace.Tycoons.Tycoon.MainItems.OwnerDoor:WaitForChild(“HitBox”).Touched:Connect(function(Object)
if players:GetPlayerFromCharacter(Object.Parent) then
local player = players:GetPlayerFromCharacter(Object.Parent)
if Debounce == false then
Debounce = true
TweenService:Create(workspace.Tycoons.Tycoon.MainItems.OwnerDoor.LeftDoor1, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = workspace.Tycoons.Tycoon.MainItems.OwnerDoor.OpenLeftDoor.CFrame}):Play()
TweenService:Create(workspace.Tycoons.Tycoon.MainItems.OwnerDoor.RightDoor2, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = workspace.Tycoons.Tycoon.MainItems.OwnerDoor.OpenRightDoor.CFrame}):Play()
task.wait(2)
TweenService:Create(workspace.Tycoons.Tycoon.MainItems.OwnerDoor.LeftDoor1, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = workspace.Tycoons.Tycoon.MainItems.OwnerDoor.BackLeftDoor1.CFrame}):Play()
TweenService:Create(workspace.Tycoons.Tycoon.MainItems.OwnerDoor.RightDoor2, TweenInfo.new(1, Enum.EasingStyle.Quad, Enum.EasingDirection.InOut), {CFrame = workspace.Tycoons.Tycoon.MainItems.OwnerDoor.BackRightDoor2.CFrame}):Play()
task.wait(1)
Debounce = false
end
end
end)