So i made a tween service where it comes out of the ground… now as i said in this post:
so i made it and it does tween in front of the plr but one problem… its not going straight but going like a wave… here is some screenshots:
idk why its acting like a wave altough this is good, since im planning to add a wave move but right now what im trying to add is a wall move not a wave move lol
anyways here is the script:
local goal = TweenService:Create(Character.HumanoidRootPart,info,{CFrame = CFrame.new(Character.HumanoidRootPart.Position + Vector3.new(0,25,-5), Character.HumanoidRootPart.Position)})
goal:Play()