Hello, im trying to tween a welds rotation 360 degress, ive looked at many post but for some reason none of them are working. I looked at post on how to tween the part though, not the weld, i just guessed.
local OneTomoeEye = script.Parent.OneTomoeLGS:Clone()
OneTomoeEye.Parent = plr.Character.Head
OneTomoeEye.CFrame = plr.Character.Head.CFrame
local Weld = Instance.new("Weld")
Weld.Parent = plr.Character.Head
Weld.Part0 = plr.Character.Head
Weld.Part1 = OneTomoeEye
if plr.Character:FindFirstChild("Male") then
Weld.C0 = CFrame.new(0.15,0.07,-0.325)
elseif plr.Character:FindFirstChild("Female") then
Weld.C0 = CFrame.new(0.15,0.03,-0.3)
end
Weld.C1 = CFrame.Angles(0,math.rad(0),0)
--/where the tweening begins
local info = TweenInfo.new(5, Enum.EasingStyle.Linear, Enum.EasingDirection.Out,-1)
local properties = {CFrame = Weld.C1 * CFrame.Angles(0,math.rad(180),0)}
local tween = ts:Create(Weld,info,properties)
tween:Play()
wait(5)
tween:Play()