I am trying to achieve a water spout that lowers down to a train car (This can have a varying height which is why I need to change the tween each time)
When I use CFrame.Angles the part just goes flying off in the distance.
I’ve tried searching for how to use this but I am unable to figure out what I am doing wrong.
local Lowering = TweenService:Create(Hinge, Info, {CFrame = CFrame.Angles(0,math.rad(-90),0)})
Yep, I figured right after I made this it would work. I just did this in studio right before you sent this and it worked. Thanks though. Good job quickly identifying what I did wrong.