Tweening GUI position and size Is different on other screens

I made a gui animation that tweens two things on it (A Viewportframe and a imagelabel) it fits and works fine on my screen but on other people screen it doesn’t fit right. I tested it on different devices in studio and it fits fine but im still having this issue

How It Looks On My Screen:
image_2023-09-04_233345733

how it looks on other screens:

I used things like ARC and i tried scaling but it only made it worse

(i also looked at other topics on the devforum but still couldn’t fix it)

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Pretty sure this has to do with how the UI is currently scaled and how you are tweening it. In order for it to fit on all screens, you’d have to use Scale instead of Offset on both Position and Size
image

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