I’m making a tween script which utilizes tweens to show the player their position and reward received after completing an obby. Although the tween for “Top3Finish” does not seem to trigger, why is that?
local RS = game:GetService("ReplicatedStorage"):WaitForChild("Elevator"):WaitForChild("Win")
local TweenService = game:GetService("TweenService")
-- DoorPart
RS.OnClientEvent:Connect(function(position, reward)
script.Win:Play()
local TextLabel = Instance.new("TextLabel")
--Properties:
TextLabel.Parent = script.Parent.Parent.Parent
TextLabel.Name = "CoinReward"
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Position = UDim2.new(0.075, 0, 0.489, 0)
TextLabel.Size = UDim2.new(0.113149211, 0, 0.0604938269, 0)
TextLabel.ZIndex = -5
TextLabel.Font = Enum.Font.SourceSansBold
TextLabel.Text = reward
TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
--
local Top3Finish = Instance.new("TextLabel")
Top3Finish.Name = "Top3Finish"
TextLabel.Parent = script.Parent.Parent.Parent
Top3Finish.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Top3Finish.BackgroundTransparency = 1.000
Top3Finish.BorderColor3 = Color3.fromRGB(0, 0, 0)
Top3Finish.BorderSizePixel = 0
Top3Finish.Position = UDim2.new(0.386808038, 0, 0.120987654, 0)
Top3Finish.Size = UDim2.new(0.224959821, 0, 0.0851851851, 0)
Top3Finish.ZIndex = -5
Top3Finish.Font = Enum.Font.SourceSansBold
if position<4 then
if position == 1 then
Top3Finish.Text = "1st place!"
end
if position == 2 then
Top3Finish.Text = "2nd place"
end
if position == 3 then
Top3Finish.Text = "3rd place!"
end
else
Top3Finish.Text = position.."th place!"
end
Top3Finish.TextColor3 = Color3.fromRGB(255, 255, 255)
Top3Finish.TextScaled = true
Top3Finish.TextSize = 14.000
Top3Finish.TextWrapped = true
--
local Pos1 = UDim2.new(0.075, 0, 0.487, 0)
local Pos2 = UDim2.new(0.075, 0, 0.428, 0)
local TweenInfo = TweenInfo.new(.25)
local Tween1 = TweenService:Create(TextLabel, TweenInfo, {Position = Pos2})
local Tween2 = TweenService:Create(TextLabel, TweenInfo, {Position = Pos1})
--
local Pos1Win = UDim2.new(0.374, 0, 0.028, 0)
local Pos2Win = UDim2.new(0.374, 0, 0.121, 0)
local Tween1Win = TweenService:Create(Top3Finish, TweenInfo, {Position = Pos2Win})
local Tween2Win = TweenService:Create(Top3Finish, TweenInfo, {Position = Pos1Win})
Tween1Win:Play() -- Does not trigger
Tween1:Play() -- Does trigger
wait(3)
-- Tween2Win:Play()
-- Tween2:Play()
wait(.5)
-- TextLabel:Destroy()
-- Top3Finish:Destroy()
end)