I’m trying to move a model 10 studs up in the span of 1 second with a sine-out easing style using a tween. I made a part named “Primary” and put it inside the model and made that part the model’s PrimaryPart. However, the tween doesn’t seem to work. Is there anything wrong with it?
I don’t know if this is only me, but for some reason, welding using WeldConstraints doesn’t work. Only motor6D does (idk if this is supposed to happen)
Unanchor all parts expect primary part, make sure it is anchored.
WELD every single thing to the primary part.
Tween the primary part CFRAME!! Not position.
It builds a table of times going from 0 to 1 using Roblox’s interp methods (i.e. tweens) and uses those times to calculate the rotation and positions using the time steps stored in the table.
So all you have to do is tween your time range, and use those values to position or rotate your model.