I’m trying to tween an object’s rotation using CFrame, but for some reason it’s not spinning (tweening orientation works but i need to tween orientation through cframe so the y axis is relative to the object itself).
TS:Create(v, TweenInfo.new(4, Enum.EasingStyle.Linear), {
CFrame = v.CFrame * CFrame.Angles(0, math.rad(-300), 0);
}):Play()