Is it possible to actually tween a group by getting its primary part. My example would be moving a car’s position tweened to the left movement part.
for i,v in pairs(game.Workspace.CurrentCarSelected:GetChildren()) do
if v:FindFirstChild("Seat") then
local tweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.Out, 1, false, 0)
local part = v.PrimaryPart
local goal = {v.MoveRight.Position}
local tween = tweenService:Create(part, tweenInfo, goal)
tween:Play()
end
end
My question is. Would this JUST move the primary part, or would it in fact move ALL the parts?