Tweening with multiple points

How do I make it so that when I tween a part, it makes it follow a sort of track compared to being straight to the next part?

The blue is how I want it to be whilst the orange/yellow is what it is natively. I was wondering if there was any way I can do this.

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Well you would have to create the other points between them and use a loop to tween to every part

but then that causes choppiness

At the moment, I think the easiest way to achieve a result that’s very close to the one you’d like is by using a Vector3Curve with the KeyInterpolationMode set to Cubic instead of using TweenService

Edit: @cxiqlne If you’re unfamiliar with how Vector3Curves work, then this YouTube tutorial by 5uphi should be very helpful explaining in detail what you need to do: Curves & Tweening - Roblox Scripting Tutorial