– Version 1.15 BETA –
– More tornado types
- Rope tornado
- Sidewinder tornado
- Needle tornado
- Drillbit tornado
- Multi-vortex tornado
- Wedge tornado
– Made adjustments to storm motion
- Storm motion is faster on average
- Storm motion more commonly moves northeast
- More variation to storm spawning locations
– Tornado updates
- Debris cloud can fade away as tornado gets larger
- Fixed bugs with wall clouds
- Added dynamic ground scouring
- Better tornado windspeed fluctuation
- Tweaked tornado wobbling
- Tweaked bearcage
– Storm updates
- Added dynamic thunder ambience
- Thermos tweaked for LP days
– Radar updates
- Added debris balls
- Added warnings/polygons
- Added lightning to radar
- Added tornado paths to radar (they show after parent storm dies)
– Map updates
- Added the Wenatchee River in the northeast section of the map
- Expanded Lake Beltrami significantly
- Expanded Hibbing significantly
- Added several new bridges
– Interface updates
- Made interface more compatible with mobile devices
- Added cinematic mode to take pictures (Hold J)
- Added Celsius where applicable
- Shrinked UI for loading screen
– Car Updates
- Added Chevy Cobalt
- Added Dodge RAM 1500
- Added Custom Color gamepass (R$50)
- Tweaked mobile steering for vehicles
- Adjusted vehicle lights
- Infinite fuel automatically enabled (toggle it off in settings)
– Misc
- Added tornado sirens (3 different types, varies by town)
- DataStore tweaks