– Vesion 1.16 BETA –
Chaser Equipment
- Added Chaser Warehouse
- Added TIV 1
- Added TIV 2
- Added Dominator 3
- Added 3 different types of probes
Thermodynamics
- Calculations more precise for proper timings
- Morning convection now possible
Storms and Tornadoes
- Rainwrap visibility tweaks
- Ground scouring disappears slower
- Ground scouring no longer appears over lakes
- Tornadoes die out faster after exiting map
- Multivortex tweaked significantly
- Storms no longer adhere to next day’s storm motion at night
- Debris fading now more common with larger tornadoes
- Misc. clouds now more visible
- Tweaked recycling odds
- Fixed tornadoes doing a flip
- Revised storm spawning behaviors
Radar
- PDS TORs now darker
- Fixed TOREs not occurring properly
- Current warning display is now more accurate
- Radar roads now client-sided to reduce part count
- Road generation cleaned up and organized
- Player blips now update every 5 seconds
- House location now visible on radar
- Probes visible on radar
Damage
- Better layering of tornadic winds (gets weaker further you go from the tornado core)
- Damage rotating around tornado made more realistic
- Cars now rotate around tornadoes
- Players no longer ejected from cars
- Players no longer lofted under objects
- Added dynamic damage system for all damageable objects, using NWS DIs.
Interface
- Tweaked loading interface
- Redid thermo/conditions panel (more organized and color-coded)
- Redid house panel (now only has lock and sell feature)
- Recoded playerlist
- Added confirm purchase feature
- Smoothed radar movements
- Smoothed compass movements
- Redid garage button
- Leaderboard display names (hover to see username)
- Dealership now starts on free truck
Vehicles
- Fixed all suspension issues
- Tweaked all vehicle stats
- Redid car interface
- Added GPS to all vehicles
- Automated constraint generation and welding
- Mesonet windspeeds more accurate
- Players can no longer jump out of moving cars
- Vehicle occupants UI now hover over vehicles
- Made fueling less complicated (any side works now)
- Added Honda Civic
Effects
- Particles now drift with wind and towards tornadoes
- Effects now properly turn off / on
- Reduced particle based lag
- Fixed effects not going away properly
Lightning
- Lightning flashes more smoother and dynamic
- Figuration more diverse and random
- Branches from bolts
- Thunder audio client sided for better audio adjustments
- Thunder now muffled under surfaces and in vehicles
Powerflashes
- Potential for flickering
- Better colors
- Better scaling handling
- Tweaked zap audio
Map
- Increased map size from 20x20 to 25x25 (400 sq mi to 625 sq mi)
- Redid every damageable item to be compatible with dynamic damage
- Added more detail to all structures
- Added more detailed trees
- Added more hills and varying levels of terrain in map
- Added areas of denser forest and shrubs
- Added several new towns and villages
- Added several new lakes
- Added new interstate in better location
- Added several new county roads and state routes
- Changed and re-routed some older roads
- Added more detail to map in general
Players
- Players can hold 3 gas canisters
- Players no longer automatically heal
- Players now choose hometown
Gamepasses
- Added chainsaw gamepass to cut up fallen trees
- Added SKYWARN gamepass to allow players to send storm reports
Misc
- Added beans to gas station
- Recoded and secured DataStores
- Slowed daytime and sped up night time
- DataStore fails now logged with webhook
- Made damage regeneration time longer
- Added ability to buy in-game currency with robux
- Updated chat settings to show display names
- Tag and color code for developers and moderators in chat
- Added bubble chat
- Increased maximum server size to 25
Releasing at 7:00 PM EDT on Sunday, June 27th, 2021.