– Version 1.17 BETA –
Storms and Tornadoes
- Added new meshes, there are now 81 possible wall cloud and tornado combinations
- Completely rebuilt the storm system, storms are now more detailed, have more variety, more structure, and improved dynamics
- Rainshafts now behave dynamically based on hail density
- Tornadoes can start at random wind speeds and go through rapid intensification periods
- Tornadoes are now more unpredictable, taking slightly more erratic paths
- Improved lightning
- Improved tornado roar
- Debris cloud fades as tornado gets wider
Effects
- Made atmosphere and ambience client-sided
- Storms now have varying tints based on hail
- Dirt particles near tornadoes have been replaced with dense rain
- Removed morning fog
- Power flashes made larger with better image
- Reduced siren audio
- Overhauled Federal Signal sirens
Spawning System
- Dying now places you at closest town
- Closest town detection checks for safety (won’t get spawnkilled)
- Reworked selecting spawn
Radar
- TVS icons now bounce around unless DOW is evident
- Hail is now rounded up
- Highlight player bug fixes
- Measuring System
- Past tornado tracks reworked
- Previous toggles now moved to “blip visibility”
Search and Rescue
- Added NPC database
- NPC spawning when structures are hit by a tornado
- Added ability to revive NPCs and count the dead for cash
Emergency Teams
- Added Fire/EMS gamepass for 300 robux
- Added 3 fire stations, one for each county
- Added 3 hospitals, one for each county
- Added fire truck and ambulance with custom livery for each county
- Fire/EMS crew can heal NPCs faster with higher success rate, and earn more cash for doing so
Vehicles
- Added Dominator 1
- Added Dominator 2
- Added Doppler on Wheels
- Fixed deployment bugs
- Added spikes to the Dominator 3 display
- Added flip vehicle button
- Dirt kicked up by vehicles now displays as surface color
- TIV 1 deployment audio made louder
- Pressing E in TIV 1 and TIV 2 will hop seats to IMAX if not taken
- Mesonet no longer awards money if vehicle is sucked up
Map
- Trees now have a LoD feature (Optimizes rendering)
- Completely reworked the Lake Andrusia area
- Extended the river down the majority of the map
- River now serves as a county border in several locations
- Added several bridges/river crossings
- Reworked Viroqua
- Added West Viroqua
- Added more hills and elevated terrain near Sneed
- Added more trees
- Added more random structures
- Added Keysota State Forest
- Reworked water for better optimization
Players
- Flying debris damage players
- Limited food items to max of 3
Misc
- Added footlong to Siriway
- Removed active warning text
- Fixed generation breaking home interface if owned
- Chat tags now associated with group roles
- Cinematic mode no longer shows occupant interface
- Cinematic mode no longer works in loading screen
- Various bug fixes
Releasing at 5:00 PM EST on Saturday, January 1st, 2022.