Two new fonts are live

I asked @Sorcus a month or so ago and he said “not yet”. Blame him.

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Thank you… I’ve been needing new fonts for just about forever! :slight_smile:

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Can we have new sans serif fonts as well?

Thanks… But only two new fonts? What happened to the huge thread with font suggestions. Is not not easy to add more?

They said a lot of them weren’t actually usable (mainly obtaining the licenses, which I think weren’t free). We’ll be able to suggest more fonts to be added as long as they’re free and support all standard characters.

Coming soon ™

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There’s no shortage of commercially free to use fonts.

EDIT: Case in point, this entire website: https://fontlibrary.org

fonts.google.com/ is also really helpful

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Oh yeah, I forgot those ones had open licenses too. :smile:

Dafont.com also has a lot of freeware/public domain fonts. Any font that is only for personal use and not freeware/public domain says so above the download button and you can filter by freeware/public domain :slight_smile:

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I was taking a look at the new fonts, but then I noticed something with the Garamond font. TextWrapped is enabled, but the text goes outside of the box.

Why can’t we just use the Windows/Microsoft fonts? Do you have to pay for that?

Do you? No. Does ROBLOX? Yes. A lot of things (not just fonts) are free/cheap for personal use, but when you get into commercial use they’re no longer free and you have to pay for them.

Dude I said “You” I never said “Me”, chill xD So how much approximately will it cost?

“You” referred to someone who’d use it for personal use (you) – I wasn’t attacking you
chill xD

Depends on the font. Some are priced per-user (in which case they’d cost exorbitant amounts of money regardless of how expensive or cheap the price was), and others cost a flat rate. At a flat rate, ROBLOX could probably afford a number of fonts, but they’ve made the decision to only go with free fonts. It’s smart on their part because they can avoid unnecessary expenditures on something that has (many) equally-good alternatives for free.

Haha it’s all good man :stuck_out_tongue:

I have no problem with the fonts we have now to be honest, I just assumed they could buy a text fonts package or something like that for fairly cheap(or even maybe free).

This should now be fixed.

Can you please fix TextBounds not updating when TextScaled is true?