Two People Animations

How would I play my clashing animations which involves two players at the same time, without teleporting the players a certain studs away to match the animation? Is there another smoother technique that looks natural to moving the players the correct amount of studs w/o looking forced in order to play the animations needed smoothly?

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Any help on this please, haven’t figured it out.

Still need help if possible, anyone with experience on this.

Hi, maybe you could create 2 dummies at the desired position and change their humanoid appearance to your desire, and play one animation on one dummy and the other on the other one.

That wouldn’t work, theres gonna be people around watching the fight, it has to look clean.

Haven’t figured this out yet if anyone else can help…

You could try to work around with Inverse Kinematics. It allows you to easily dynamically somewhat realistically animate characters based on some properties, however i am not an animator so can’t help much. Personally i would recommend to watch this tutorial as it might teach you what you need but don’t take my words for it.

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