In my game, I would like it if there was a thumb stick to move and also a thumb stick to rotate the character (the camera is projecting down on the player like in dead ops arcade). Is it possible to add two thumb sticks?
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I think the only way to do this is to make your own thumb sticks with custom functionality that you can tweak. I’m pretty sure the normal thumb sticks are part of the CoreGui, which cannot be accessed from scripts.
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Ok I cloned the moving thumbstick but it does not do anything. How can I set it up to react like the moving thumbstick.
This is definitely not my area of expertise, but you might do something like this.
- Create your own thumb stick UI
- Get touch interaction for it (not sure what best way to do that is)
- Hook the player and camera movement up to what’s being inputted to the GUI
For this you would need to disable the default jump and thumb stick. I’m not sure what you need to do to do this because I don’t work with mobile, but just research this and you’ll definitely find something.
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