Tycoon dropper error

I am getting an error that I don’t know how to fix.

When the owner of the tycoon leaves, the dropper is being reset for them, however the players in the game who are not the owner of the tycoon, the dropper isn’t being reset for them and stays visible. When the owner of the dropper leaves, it should show to the players in the game who are not the owner of that tycoon that the button is visible again and the dropper is invisible.

local Players = game:GetService("Players")
local localtween = require(game.ServerStorage.LocalTween)
local CollectionService = game:GetService("CollectionService")
local Teams = game:GetService("Teams")


local dropperButton1 = game.Workspace.LamarDropperButtonsUp.Dropper1Button
local base = script.Parent
local dropper1 = game.Workspace.DroppersFolder.LamarUpDroppers.Dropper1Lamar
local PricingTag = script.Parent.Parent.PricingTag
local lamarClaim = game.Workspace.Claim.LamarClaim

local tweenInfo = {0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, false}

local dropper1Tweens = {}


local properties = {
	Transparency = 0,
	CanCollide = true
}

for _, parts in ipairs(dropper1:GetChildren()) do
	parts.Transparency = 1
	parts.CanCollide = false
end


local function resetDropperAttributesandButton()
	dropper1:SetAttribute("Claimedby", false)
end





base.Touched:Connect(function(otherPart)
	local player = Players:GetPlayerFromCharacter(otherPart.Parent)
	local leaderstats = player:FindFirstChild("leaderstats")
	
	if player.Team == Teams.Lamar and leaderstats.Cash.Value == 0 then
		dropper1:SetAttribute("Claimedby", player.UserId)
		if dropper1:GetAttribute("Claimedby") == player.UserId then
			for _, dropper1Parts in ipairs(dropper1:GetChildren()) do
				dropper1Tweens[dropper1Parts] = localtween.Tween(dropper1Parts, tweenInfo, properties)
			end
			for _, parts in ipairs(dropperButton1:GetChildren()) do
				parts.Transparency = 1
				parts.CanCollide = false
				parts.CanTouch = false
				PricingTag.BillboardGui.Frame.Visible = false
			end
		end
	end
end)


Players.PlayerRemoving:Connect(function(player)
	if player.UserId == dropper1:GetAttribute("Claimedby") then
		resetDropperAttributesandButton()
	else
		print("no")
	end
end)



dropper1:GetAttributeChangedSignal("Claimedby"):Connect(function(attribute)
	if attribute == false then
		print("It is false")
		for _, parts in ipairs(dropperButton1:GetChildren()) do
			parts.Transparency = 0
			parts.CanCollide = true
			parts.CanTouch = true
			PricingTag.BillboardGui.Frame.Visible = true
		end
		for _, parts in ipairs(dropper1:GetChildren()) do
			parts.Transparency = 1
			parts.CanCollide = false
		end
		resetDropperAttributesandButton()
	end
end)