Hello
Is it possible to annotate that a variable is of type certain Model existing in the workspace?
(similar to the annotations to a certain built-in class like Player, RopeConstraint, etc.)
Thanks in advance
Hello
Is it possible to annotate that a variable is of type certain Model existing in the workspace?
(similar to the annotations to a certain built-in class like Player, RopeConstraint, etc.)
Thanks in advance
Not that I know of, however you can get pretty close but manually defining a new type, manually defining each child and descendant and so on. It will take a while and I would recommend just adding the crucial items to the type.
If there’s a particular model you want a type for, please respond with an image of it in the explorer and I can try to make a type
edit: the mechanism needed is called type intersection, as the below post says.
You could also take advantage of type intersection.
For example, the “typed-character pattern” (which I just named):
type Character = {
Humanoid: Humanoid,
HumanoidRootPart: Part
} & Model
This topic was automatically closed 14 days after the last reply. New replies are no longer allowed.