Typos & Minor Edits Mega-thread [Closed]

https://developer.roblox.com/en-us/api-reference/class/TweenBase
The short description for Pause() on the TweenBase class page mentions the existence of a function of TweenBase named Resume() which doesn’t actually exist, I believe this is meant to reference Play() instead.

This reference in UserInputService does not work.

WorldRoot:ArePartsTouchingOthers has a typo on the word “iff” which should say “if”.

That’s not a typo.

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You learn something new everyday, thanks for the info! :grinning:

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For UIScale AND UIScale.Scale, the code samples states “suing a UIListLayout” instead of “using,” a rather comical typo…

Note: the same typo is on the UIScale.Scale page as well!

I hope no one sues a UIListLayout… : (

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Missing image on Enum.ScaleType

Misspelled “ImageLabel” on ImageLabel page.

image

The word “impostor” is misspelled multiple times on Game Content Streaming page.

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“Imposter” in this context is a technical term and not a misspelling. There are “imposter meshes”, “imposter sprites”, etc.

ref for example: Artists Tools and Workflows for Rendering in Unreal Engine | Unreal Engine 5.2 Documentation

It was spelled like “impostor” and “imposter” throughout the whole page.

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Looks like the only typo is here:

Broken links on InputBegan, InputChanged, and InputEnded pages (its the same on all 3 pages)

The Constraints article has two periods in the error box:

image

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The old studio logo download file has been taken off the page entirely now.

However, the wording is still “Each downloaded includes PNG and AI (Adobe Illustrator™) assets.”

You should either reword “Each” to “This” or add a new file to download.

Broken links
https://developer.roblox.com/en-us/api-reference/event/GuiObject/SelectionLost

https://developer.roblox.com/en-us/api-reference/event/GuiObject/SelectionGained

In Humanoid:GetBodyPartR15

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I think that in the Model:MakeJoints() page, the Deprecated box should be red instead of yellow.
Model:MakeJoints (roblox.com)


This page:


Other pages:

Vector2int16 is named Vector2int16ector2

Really just speaks for itself.

6 Likes

Broken link on ContextActionService:BindAction. I think PlayerAction is supposed to be PlayerActions (missing the “s”)

I’m not sure if it’s an issue on my side but when searching for teleport async the mini description is just “The”

2 Likes