UGC avatar textures suddenly won't pass moderation

I’ve been working on an UGC avatar for a while, trying to figure out about the oddities of how Roblox handles them, and have been using the same texture for the whole time. I finally decided I would call the avatar done, and decided to fix the texture up a little, cleaning up some parts that had some residual strokes and readjusting the torso a little, smoothing out certain areas that looked a bit rough for a final polish pass. Now, I’m suddenly being met with the scary message of “Asset(s) failed to pass moderation”, giving me a list of the IDs of all four textures (Color, Normal, Rough and Metalness maps)

I’ve been trying to tweak them to see what could be causing this issue, as I am not getting any information on what’s wrong, but it keeps moderating the textures no matter what I do. I don’t have the old textures anymore as I replaced them, so I have no way of uploading the avatar now. The textures aren’t inappropiate at all, and there’s a modesty layer as well. I don’t know why cleaning up a few pixels is causing Studio to moderate all textures from all sudden.

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Do you think it would pass if you uploaded it… upsidown?

That’d mess up the Normal maps, but I did try renaming the files and it worked… which is odd, given that they worked before with the previous names. The names weren’t even inappropiate, just “Model_ColorMap.tga” and such.

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