Greetings! I am Viewported, I have two years of experience in 3D modeling and texturing.
I typically model in a stylized low poly when it comes to Roblox, but more recently I model in detailed high poly. I have the skills and mindset to make concepts and creations daily. I’ve made assets for various games and people, such as AceDevArnav, Deep Blue Subnautical Adventure, and I’ve done commissions countless times.
UGC Creations
Note: These were all created before I began baking my shadows and lighting onto my textures.