Ugc scaling problem

Hey! Not sure what’s going on here. Have had it happen previously and I can’t seem to figure out what the issue is. In Blender, I have scaled it down to 0.1 upon exporting, as you’re told to do, and it still happens. It looks fine when importing but only scales up when equipped.

I’m using the Stickmasterluke accessory creator plugin. If anyone knows how to fix this please let me know.


image

I think you can resize it in Roblox studio but you cant resize the whole accessory you have to resize just the handle or something like that.

Tried editing the OriginalSize properties, which appears to fix the scaling issue in studio. It’s still large when I upload it and try to wear it.

hmmm maybe this will help

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