UI Animations in Roblox Studio — Tutorial Series
Hey everyone! I’ve created a tutorial series on animating game UI in Roblox Studio. Each episode takes a pre-built UI screen and brings it to life with keyframed animations — following along step by step.
The plan is to cover a full survival game’s UI across the series: main menu, matchmaking, loading, HUD, crafting, and day-end results.
Episode 0 — First UI Animation
The basics — auto-record, keyframes, easing, saving, and playing your first animation in-game.
Episode 1 — Main Menu Animations
Logo reveal, staggered button entrances, hover and click feedback with animation blending.
A note on the audio — the mic quality isn’t where I want it on these first two. Getting a better setup for the next episodes.
More episodes are planned but I’d love to get some feedback before continuing. This is my first time making tutorials — any thoughts on pacing, clarity, or what you’d like to see next would really help.
Plugin used: Cascade UI Animator