So, I found out about UI Aspect Ratio Constraints today (don’t judge me) and all of the UI in my game doesn’t have these constraints. Should I go on a crazed spree and apply size constraints to every single one of my UI elements or are there some exceptions?
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Hey,
I recently made a similar post about squashed UIS elements, and I’ve also never really used UIAspectRatioConstraint either. You can find my post here: Post.
I recommend inserting them into each one of your UIS element, but make sure that they look OK in each device.
I also advise changing the AspectRatio of your UI elements based on their size. For an easier experience with UI Constraints, I highly recommend installing This plugin.
I also suggest checking out roblox’s document about UIAspectRatioConstraint Here
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