my ui buttons in my game get bigger when i go in fullscreen. they’re scaled but they have a uiaspectratio on them so that might be it and if i take it off then the buttons get stretched on other screens even though they are scaled. here is a video:
Try using Offset to resize them, instead of Scale. Offset ignores display resolution and scales based on pixel density, whereas Scale is a normalised value relative to the display resolution, which means it changes size when the window’s size is changed.
do you mean make it offset and resize it to fit fullscreen and scale it again? i did that and it worked but i forgot to mention it is smaller on mobile in the original post. it looked like this: