I’ve been trying to make UI work on all resolutions. My problem with this is that when I use the UIAspectRatioConstraint it doesn’t work on any other resolutions except mine. I’ve divided the X by the Y AbsoluteSize and it still doesn’t go where I want it to.
Here are the video and a couple of pictures of my problem that somebody hopefully has a solution to: Video 1
What it looks like on my screen:
I am pretty sure this is the right topic. If not, please direct me to the correct one and I will change it.
4/5/2021: Found out that the positioning I had was offset and not scale so if you want to use UI’s for different types of resolutions, you must use scale and not offset!