UI Corner Issues

Hello, I am trying to use UI Corners in my game for my GUI, but it never seems to work properly. I am trying to make a scoreboard where the bar increases with every point, but for one of the bars I have to move them backwards meaning in the negative direction, but when I do that the UI Corner completely disappears.
Screenshot 2024-04-07 091958

The main frame that the bars are located under has a UI Corner, but even though I enabled ClipDescendents, the GUI still goes above the main frame because of the corners. Please help me fix this.

your uistroke is set to round (it looks like)

try to set it to milter/bevel

Negative size isn’t technically supported. You should redesign your UI so that you do not need negative sizes.