UI created using Offset is appearing differently on Mobile to PC

Thanks everyone. The UIAspectRatioConstraint seems to work to my expectations - I think my confusion at the time was why it was doing this, and it’s because Roblox actually renders at a quarter of the resolution for mobile. Quite annoying but at least now I know Offset isn’t reliable - even if the pixels match up 1:1 :sweat_smile:. Thanks again!

1 Like