the UI Drag Detector is behaving very weird when in mobile, compare to pc, the mobile one doesn’t obey the Min/MaxDragTranslation property, it goes way lower than the min and it cant go higher than half the max, everything in startergui is properly set to scale and the uidrag works fine in pc, but behaves weird in mobile
That’s one I haven’t seen before… I’ll file a ticket for this and investigate as soon as possible!
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Reply to me when it gets fixed, I really need it
I noticed this issue when testing PS5, Fit to window.
it happens on other type other than “Fit to window” as well as long as its mobile, i also tried in my phone and yes, its same bug
Quick question, are ui drag detectors fully released? I published and it works on my PC ingame, but not on console.
it seems to be in beta feature, but i hope they get to fix it asap and put on live, im sure alot of devs will be pleased with it
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