When using the built-in Roblox UI editor, GUI’s scale strangely when they are inside of a ScrollingFrame. This has always been an issue for me, and I just changed the size via the properties instead which seemed to work fine. This issue makes scaling GUI’s in ScrollingFrames difficult.
(I hope these videos represent the problem decently.)
You can simply reproduce this by using the UI editor, and making a frame the child of a ScrollingFrame. Then use the UI editor to scale that frame whilst it is in the ScrollingFrame.
Yeah I get this too, it’s quite annoying.
I hope like there will be a way to use the scale with mouse
without having to use properties to size as it would be so much easier and faster
to have it scale the same as a frame outside of a ScrollingFrame if this even makes any sense.
@AdxmPlayz Try making the scrollingFrame in the MainGUI, or whatever name your using. Then to add to it you can add frames inside the scrolling frame then the issue should be fixed,
Sorry to revive an old topic but I’m really annoyed about this. It makes my life 10x harder and I’ve been doing a lot more with ScrollingFrames/GUI. I would like to see Roblox fix this issue