I’m trying to make a frame keep the exact same size length and width wise regardless of screen size, perfect example of what I’m trying to accomplish would be the Roblox UI for buying products. I’ve tried using UIAspectRatioConstraints and looking on the forum for what I’m trying to accomplish and I haven’t found a solution. (probably not using the right words)
I was so used to changing everything from Offset to Scale that I forgot Offset was a thing. Using Offset instead of Scale was the fix.
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