UI gradients have some very strange behavior when they they are: at increments of 45 degrees (excluding 0, 90, 180, 270, 360 and their negative counterparts), on a ui that’s perfectly square, and when one of the numbersequence keypoints for transparency is at .5 time all at once.
this first video shows strange behavior while moving the ui.
this second video shows strange behavior when a point is set at .5 for the time.
here’s evidence of it breaking at 45 degrees while being fine at 45.01.
and finally images showing it working at non 1:1 aspect ratio sizes.
the exact same strange behavior is true of color as well, I just discovered it with transparency.
I am on windows
Expected behavior
Expected behavior would be for it to work as a normal ui, though it’s pretty easy to avoid this issue by modifying any one of those three properties necessary for it to happen.